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Heroes’ Feast Variants
I was doing some experimenting recently with some desktop publishing software called Scribus to try and make more polished versions of the sorts of RPG homebrew I create, such as you might expect to find in an actual book. Since it’s Thanksgiving today, I put together 10 variants of the Heroes’ Feast spell, including traditional…
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Goblin Horde
So, there’s this game, Goblin Quest by Grant Howitt, which is ridiculously silly, and therefore also loads of fun. I really like the quest/task structure it provides for arranging a complete story and how it handles multiple expendable characters. But would the game be even better if it could be played over multiple sessions? I…
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Arcane Arts of Nimbus
Principles of Nimbic Energy In Nimbus, magic is the art of harvesting, binding, and manipulating nimbic energy, which comes in a variety of different types. Most commonly found is the energy of the four major powers: light, earth, fire, and shadow. Energy is a physical substance that permeates objects, like water in a sponge. It…
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Nimbus Continents and Cultures

The world of Nimbus has six continents, each with its own cultures, although the culture of the Empire of Light pervades the entire world. Tatekami The continent of Tatekami is the center of the empire and the only place where the emperor has real power. The Imperialists who live here carefully follow the philosophy of…
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The Empire of Light
In the Empire of Light in the world of Nimbus, the emperor is both the head of government and the head of the church, as the symbolic husband of the chief goddess Tatekami. He runs the empire by means of various ministers and officials selected by examination. The kingdoms that make up the empire have…